{"id":66416,"date":"2024-05-02T17:12:37","date_gmt":"2024-05-02T15:12:37","guid":{"rendered":"https:\/\/iscarnet.com\/?p=66416"},"modified":"2025-02-25T13:06:46","modified_gmt":"2025-02-25T12:06:46","slug":"twinmotion-2024-1-preview-1","status":"publish","type":"post","link":"https:\/\/iscarnet.com\/pt\/2024\/05\/twinmotion-2024-1-preview-1\/","title":{"rendered":"Twinmotion 2024.1 Preview 1: Descubra os novos recursos"},"content":{"rendered":"<p>O Twinmotion 2024.1 Preview 1 j\u00e1 est\u00e1 dispon\u00edvel e traz consigo uma s\u00e9rie de melhorias e novos recursos. Aqui est\u00e1 uma vis\u00e3o geral do que se pode esperar desta vers\u00e3o<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Baixar e instalar o Twinmotion 2024.1 Preview 1<\/strong><\/h2>\n\n\n\n<p>Agora podes transferir e instalar atrav\u00e9s do Epic Games Launcher no teu computador. Se fores novo, podes come\u00e7ar <a href=\"https:\/\/iscarnet.com\/pt\/descargar-twinmotion\/\" data-type=\"link\" data-id=\"https:\/\/iscarnet.com\/descargar-twinmotion\/\">aqui<\/a> e se precisar de ajuda sobre o Twinmotion ou quiser partilhar as suas opini\u00f5es e experi\u00eancias, pode juntar-se \u00e0 <a href=\"https:\/\/iscarnet.com\/discord\/\" data-type=\"link\" data-id=\"https:\/\/iscarnet.com\/discord\/\">a nossa comunidade no Discord<\/a>.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Antes de come\u00e7ar a trabalhar com o Twinmotion 2024.1 Preview 1<\/strong><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>O Twinmotion 2024.1 permite abrir projetos criados em vers\u00f5es anteriores. No entanto, \u00e9 importante notar que os projectos criados e guardados na vers\u00e3o 2024.1 Preview 1 n\u00e3o ser\u00e3o compat\u00edveis com as vers\u00f5es anteriores.<\/li>\n\n\n\n<li>Lembre-se de que as pr\u00e9-visualiza\u00e7\u00f5es s\u00e3o vers\u00f5es de pr\u00e9-lan\u00e7amento com uma antevis\u00e3o de todas as novas funcionalidades que encontrar\u00e1 na vers\u00e3o final, pelo que n\u00e3o se trata de uma vers\u00e3o final.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Suporte para Unreal Engine 5.4<\/strong><\/h2>\n\n\n\n<p>Uma das actualiza\u00e7\u00f5es mais not\u00e1veis \u00e9 o suporte para o Unreal Engine 5.4. Isto melhora significativamente as capacidades de renderiza\u00e7\u00e3o do Twinmotion, tirando partido das melhorias no Lumen e no Path Tracer para proporcionar uma qualidade visual superior.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Novas ferramentas de espa\u00e7amento e \u00e1rea<\/strong><\/h2>\n\n\n\n<p>Foram introduzidas duas novas ferramentas de dispers\u00e3o para facilitar a coloca\u00e7\u00e3o r\u00e1pida de activos ao longo de caminhos ou em \u00e1reas definidas. Estas ferramentas, Espa\u00e7amento e \u00c1rea, foram concebidas para otimizar o fluxo de trabalho, preenchendo eficazmente a cena com elementos.<\/p>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"445\" src=\"https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/AreaTool-1024x445.jpg\" alt=\"\" class=\"wp-image-66417\" srcset=\"https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/AreaTool-1024x445.jpg 1024w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/AreaTool-150x65.jpg 150w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/AreaTool-300x130.jpg 300w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/AreaTool-768x334.jpg 768w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/AreaTool.jpg 1480w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:2px\"><\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"445\" src=\"https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/SpacingTool-1024x445.webp\" alt=\"\" class=\"wp-image-66422\" srcset=\"https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/SpacingTool-1024x445.webp 1024w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/SpacingTool-150x65.webp 150w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/SpacingTool-300x130.webp 300w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/SpacingTool-768x334.webp 768w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/SpacingTool.webp 1480w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Incorpora\u00e7\u00e3o da oclus\u00e3o ambiental nos materiais<\/strong><\/h2>\n\n\n\n<p>Nos modos de renderiza\u00e7\u00e3o Standard e Lumen, ocorre por vezes uma falta de oclus\u00e3o.<\/p>\n\n\n\n<p>Para aumentar a consist\u00eancia visual, pode agora definir a oclus\u00e3o ambiente nos materiais e, assim, ter um controlo de intensidade no material Standard.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"622\" src=\"https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/oclusion-ambiental-twinmotion-1024x622.webp\" alt=\"\" class=\"wp-image-66425\" srcset=\"https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/oclusion-ambiental-twinmotion-1024x622.webp 1024w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/oclusion-ambiental-twinmotion-150x91.webp 150w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/oclusion-ambiental-twinmotion-1600x972.webp 1600w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/oclusion-ambiental-twinmotion-300x182.webp 300w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/oclusion-ambiental-twinmotion-768x467.webp 768w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/oclusion-ambiental-twinmotion-1536x933.webp 1536w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/oclusion-ambiental-twinmotion.webp 1680w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Processo simplificado de cria\u00e7\u00e3o de materiais<\/strong><\/h2>\n\n\n\n<p>O processo de cria\u00e7\u00e3o de materiais foi simplificado no painel Materiais, optimizando a cria\u00e7\u00e3o e gest\u00e3o de materiais em menos passos.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Melhorias no material do tecido<\/strong><\/h2>\n\n\n\n<p>Introduzimos uma nova abordagem para representar diferentes tipos de tecidos utilizando dois m\u00e9todos: tecidos normais e tecidos finos.<\/p>\n\n\n\n<p>Atualmente, \u00e9 poss\u00edvel criar uma vasta gama de t\u00eaxteis normalmente encontrados na ind\u00fastria. Esta inclui, mas n\u00e3o se limita a: algod\u00e3o, linho, seda, l\u00e3, poli\u00e9ster e veludo.<\/p>\n\n\n\n<p>Dez (10) novos materiais foram tamb\u00e9m adicionados \u00e0 categoria Tecidos na Biblioteca de Materiais.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"445\" src=\"https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/Improve_Fabric_base_material-1024x445.webp\" alt=\"\" class=\"wp-image-66420\" srcset=\"https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/Improve_Fabric_base_material-1024x445.webp 1024w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/Improve_Fabric_base_material-150x65.webp 150w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/Improve_Fabric_base_material-300x130.webp 300w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/Improve_Fabric_base_material-768x334.webp 768w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/Improve_Fabric_base_material.webp 1480w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Novo ambiente ou material de folhagem<\/strong><\/h2>\n\n\n\n<p>Foi adicionado um novo material de folhagem que faz com que a geometria da vegeta\u00e7\u00e3o importada reaja \u00e0s esta\u00e7\u00f5es do Twinmotion.<\/p>\n\n\n\n<p>Este material, entre outras carater\u00edsticas, inclui:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Gest\u00e3o da cor sazonal e do ciclo de vida das folhas<\/li>\n\n\n\n<li>Desaparecimento do dorso<\/li>\n\n\n\n<li>Translucidez<\/li>\n\n\n\n<li>Oclus\u00e3o de ambiente autom\u00e1tica<\/li>\n<\/ul>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"445\" src=\"https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/TM_FoliageBaseMaterial-1024x445.webp\" alt=\"\" class=\"wp-image-66423\" srcset=\"https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/TM_FoliageBaseMaterial-1024x445.webp 1024w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/TM_FoliageBaseMaterial-150x65.webp 150w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/TM_FoliageBaseMaterial-300x130.webp 300w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/TM_FoliageBaseMaterial-768x334.webp 768w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/TM_FoliageBaseMaterial.webp 1080w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p>O material de folhagem tamb\u00e9m foi aplicado \u00e0s \u00e1rvores na biblioteca Twinmotion.<\/p>\n\n\n\n<p>Devido a esta mudan\u00e7a de material e \u00e0 nova forma de gerir as cores da esta\u00e7\u00e3o e o ciclo de vida das folhas, o aspeto visual geral das \u00e1rvores Twinmotion ser\u00e1 ligeiramente alterado nos ficheiros antigos abertos nesta nova vers\u00e3o.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Renderiza\u00e7\u00e3o em camadas<\/strong><\/h2>\n\n\n\n<p>Agora \u00e9 poss\u00edvel atribuir informa\u00e7\u00f5es de ID de camada a activos no Twinmotion e export\u00e1-los separadamente. Esta funcionalidade facilita a sele\u00e7\u00e3o de partes espec\u00edficas da imagem durante a p\u00f3s-produ\u00e7\u00e3o, proporcionando maior flexibilidade e controlo sobre o processo de renderiza\u00e7\u00e3o.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"445\" src=\"https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/RenderPass-1024x445.webp\" alt=\"\" class=\"wp-image-66421\" srcset=\"https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/RenderPass-1024x445.webp 1024w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/RenderPass-150x65.webp 150w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/RenderPass-300x130.webp 300w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/RenderPass-768x334.webp 768w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/RenderPass.webp 1480w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Melhorias na anima\u00e7\u00e3o<\/strong><\/h2>\n\n\n\n<p>Foram introduzidas v\u00e1rias melhorias na anima\u00e7\u00e3o, como a introdu\u00e7\u00e3o da anima\u00e7\u00e3o determin\u00edstica, que permite criar sequ\u00eancias de anima\u00e7\u00e3o id\u00eanticas e reproduzi-las em suportes exportados. Al\u00e9m disso, \u00e9 agora poss\u00edvel combinar animadores (rotadores e cursores) no gr\u00e1fico de cena para criar anima\u00e7\u00f5es mais profissionais.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Melhorias no Bloom e na intermit\u00eancia<\/strong><\/h2>\n\n\n\n<p>Foi adicionada uma sec\u00e7\u00e3o Florescer e Flashes ao separador C\u00e2mara no painel Ambiente.<\/p>\n\n\n\n<p>Esta sec\u00e7\u00e3o agrupa agora as carater\u00edsticas Bloom, Lens Flare e Lens Dirt. A intensidade de cada um destes efeitos \u00e9 gerida por um seletor de intensidade.<\/p>\n\n\n\n<p>Tamb\u00e9m est\u00e1 dispon\u00edvel uma biblioteca de texturas bloom core.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"445\" src=\"https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/FFTBloom02-1024x445.webp\" alt=\"\" class=\"wp-image-66418\" srcset=\"https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/FFTBloom02-1024x445.webp 1024w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/FFTBloom02-150x65.webp 150w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/FFTBloom02-300x130.webp 300w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/FFTBloom02-768x334.webp 768w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/FFTBloom02.webp 1480w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Nova op\u00e7\u00e3o de formato de pel\u00edcula<\/strong><\/h2>\n\n\n\n<p>Na guia C\u00e2mera do painel Ambiente, agora \u00e9 poss\u00edvel ativar as predefini\u00e7\u00f5es de formato de filme para uma correspond\u00eancia precisa com a c\u00e2mera do mundo real no Twinmotion. A sele\u00e7\u00e3o de uma predefini\u00e7\u00e3o de formato de filme aplica as dimens\u00f5es reais do sensor da c\u00e2mera ou do quadro do filme, o que afeta a dist\u00e2ncia focal, a intensidade da profundidade de campo e a propor\u00e7\u00e3o da imagem. Al\u00e9m disso, valores personalizados podem ser inseridos.<\/p>\n\n\n\n<p>O formato de filme s\u00f3 pode ser utilizado para imagens, v\u00eddeos e sequ\u00eancias, e quando o Twinmotion est\u00e1 no modo Media.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"445\" src=\"https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/Filmback_Options_Thumbnail-1024x445.webp\" alt=\"\" class=\"wp-image-66419\" srcset=\"https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/Filmback_Options_Thumbnail-1024x445.webp 1024w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/Filmback_Options_Thumbnail-150x65.webp 150w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/Filmback_Options_Thumbnail-300x130.webp 300w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/Filmback_Options_Thumbnail-768x334.webp 768w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/Filmback_Options_Thumbnail.webp 1480w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Configura\u00e7\u00f5es de c\u00e2mara renovadas<\/strong><\/h2>\n\n\n\n<p>Foram feitas algumas altera\u00e7\u00f5es \u00e0 interface do utilizador no painel Ambiente para garantir uma coloca\u00e7\u00e3o mais consistente das defini\u00e7\u00f5es entre os separadores Ambiente e C\u00e2mara. As op\u00e7\u00f5es de exposi\u00e7\u00e3o e equil\u00edbrio de brancos encontram-se agora na sec\u00e7\u00e3o da c\u00e2mara.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Novo tipo de suporte \"Sequ\u00eancia\".<\/strong><\/h2>\n\n\n\n<p>Foi adicionado um novo tipo de suporte chamado Sequ\u00eancia \u00e0 doca Multim\u00e9dia.<\/p>\n\n\n\n<p>Dentro de uma sequ\u00eancia, pode criar cen\u00e1rios de anima\u00e7\u00e3o completos numa linha de tempo baseada na ordem cronol\u00f3gica, combinando movimentos de c\u00e2mara e anima\u00e7\u00f5es de ficheiros animados importados.<\/p>\n\n\n\n<p>As sequ\u00eancias s\u00e3o exportadas como v\u00eddeos no painel Exportar. Foi adicionado um \u00edcone \u00e0s sequ\u00eancias na janela Exportar para as diferenciar dos v\u00eddeos.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"619\" src=\"https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/secuencias-twinmotion-1024x619.webp\" alt=\"\" class=\"wp-image-66426\" srcset=\"https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/secuencias-twinmotion-1024x619.webp 1024w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/secuencias-twinmotion-150x91.webp 150w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/secuencias-twinmotion-1600x968.webp 1600w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/secuencias-twinmotion-300x181.webp 300w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/secuencias-twinmotion-768x465.webp 768w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/secuencias-twinmotion-1536x929.webp 1536w, https:\/\/iscarnet.com\/wp-content\/uploads\/2024\/05\/secuencias-twinmotion.webp 1678w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Novo tipo de c\u00e2mara para sequ\u00eancias: Action Cam<\/strong><\/h2>\n\n\n\n<p>Facilita a combina\u00e7\u00e3o do movimento da c\u00e2mara e da anima\u00e7\u00e3o de uma forma simples e visual atrav\u00e9s de sequ\u00eancias.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Integra\u00e7\u00e3o melhorada com o Unreal Engine<\/strong><\/h2>\n\n\n\n<p>A integra\u00e7\u00e3o com o Unreal Engine foi melhorada, facilitando a importa\u00e7\u00e3o de projectos Twinmotion para o Unreal Engine sem a necessidade de instalar plug-ins adicionais.<\/p>\n\n\n\n<p>Em resumo, o Twinmotion 2024.1 Preview 1 oferece uma s\u00e9rie de novas funcionalidades e melhorias que aumentam a efici\u00eancia, a qualidade visual e a flexibilidade na cria\u00e7\u00e3o de projectos de arquitetura e visualiza\u00e7\u00e3o.<\/p>","protected":false},"excerpt":{"rendered":"<p>O Twinmotion 2024.1 Preview 1 j\u00e1 est\u00e1 dispon\u00edvel e traz consigo uma s\u00e9rie de melhorias e novos recursos. Aqui voc\u00ea encontrar\u00e1 um<\/p>","protected":false},"author":5,"featured_media":66423,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[71],"tags":[],"class_list":["post-66416","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-twinmotion"],"acf":[],"_links":{"self":[{"href":"https:\/\/iscarnet.com\/pt\/wp-json\/wp\/v2\/posts\/66416","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/iscarnet.com\/pt\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/iscarnet.com\/pt\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/iscarnet.com\/pt\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/iscarnet.com\/pt\/wp-json\/wp\/v2\/comments?post=66416"}],"version-history":[{"count":0,"href":"https:\/\/iscarnet.com\/pt\/wp-json\/wp\/v2\/posts\/66416\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/iscarnet.com\/pt\/wp-json\/wp\/v2\/media\/66423"}],"wp:attachment":[{"href":"https:\/\/iscarnet.com\/pt\/wp-json\/wp\/v2\/media?parent=66416"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/iscarnet.com\/pt\/wp-json\/wp\/v2\/categories?post=66416"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/iscarnet.com\/pt\/wp-json\/wp\/v2\/tags?post=66416"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}